Warfare: units, attacks, morale and orders
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Game Developer / Software Developer · since 2005
Games, tools, apps and translations. All free, for whoever needs them.
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Survival
$200/month
Covers the basics of the month.
Stability
$600/month
Makes the month less tight.
Independence
$1,200/month
Covers most of the costs.
Dream
$1,600/month
Makes the second job unnecessary.
I've been building software for over 20 years. Most of that time went into making things for other people: systems, platforms, code that kept running in production long after I walked out. All I've got left from any of it is a line on my CV.
On the side, usually late at night or on weekends, I was always doing something else: Foundry VTT modules and systems, tools for the gaming community, translations of comics and RPG books that never officially made it to Brazil. All of it free, for anyone. Because I think everybody should have access to everything.
I know that's idealistic, but it's what I believe.
I have ADHD. In practice, my head never sits still on one project. I jump from one to another, go back to the first, start a third halfway through. For years I tried to treat that as a flaw. Now I get that it's why I've picked up experience in so many different things, from tabletop RPGs to game dev, open source, web. The catch is that fixed hours don't work with a head like this. Some mornings my brain just won't start, and at two in the morning I can't stop.
I'm done chasing jobs that don't value me. Done working 10, 12 hours a day on projects that were never mine and getting dropped with nothing at the end. Done putting real work into something only to find that, once it's finished, whoever built it doesn't matter.
This site is me trying something different. The idea is simple: I keep doing what I already do for free. Modules, systems, tools, translations, whatever the community needs. All public, all out in the open. Anyone who can chip in, chips in. Anyone who can't, uses it just the same.
I'm not after the people who don't have it. I'm after the ones with a little to spare who want to help keep this going.
If it works, I get to make a living doing what I love. If it doesn't, at least I tried it the way I believe in.
Everything below is already out there, at no cost.
Full Chronicle system for Foundry VTT, maintained and free.
GitHub · javascript · open-source · foundry-vtt
Port of the Street Fighter RPG into Foundry VTT.
GitHub · javascript · foundry-vtt · open-source
Street Fighter RPG character creator and combat manager, with PDF sheets.
itch.io · flutter · offline · android · windows
Army builder for the tabletop game Double Tap.
itch.io · flutter · offline · android · windows
The latest releases, behind-the-scenes posts and polls from the projects.
The projects will always stay free. Here you support my work, and in return you get a few extras as a thank-you.
These hours go to one of the projects on the site or to one suggested by the community, even if it is not the most wanted. In other words, always to one of the works offered for free.
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Need something custom? I take on paid work, priced per project.
My way of recognizing the people who make it possible for me to work on community projects.
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